CUSD Tournament Rules

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Official Overwatch Tournament Rules

Rules are subject to change. Please ask for clarification in Discord.


  • Registration Opens at noon on Monday, September 23, 2019.
  • Registration Closes at 3:00 pm on Friday, October 4, 2019.

Academic Eligibility

Participants are required to maintain a 2.0 GPA to stay eligible for the Tournament. EVERY progress report counts. If your GPA drops below a 2.0 during the Tournament, you will not be eligible to participate until your GPA is back above 2.0.

Team Rosters

Each team must have 7 players on the roster. All 7 players must be from the same school. 6 players play in each match, and the 7th player can be the observer and team coach for that match.

Match Procedures

Match Days

Matches will start at 3:40 pm and 4:40 pm. The first matches are scheduled to start on Tuesday, October 15, and will end on Friday, November 22. The weekly schedule is as follows:

  • Open Practice - Monday
  • Centennial High School - Tuesday
  • Dominguez High School - Wednesday
  • Compton High School - Thursday
  • Compton Early College - Friday

Match Lengths

Matches are played as a best of 3 (or best of 5 if time allows) in the qualifying season and best of 5 for the Championship. Format is subject to change based on how many teams are participating and scheduling after-school and evening match times.

Match Scheduling

HOME TEAM and AWAY TEAM are listed on the match schedule at

Game Lobby

The HOME TEAM will create the lobby, AWAY TEAM will determine which team starts as red/blue in the first game. The match settings to be used are the most recent competitive rules preset with the following settings adjusted:

  • Killcams: No
  • Swap Teams After Match: No
  • Pause Game on Player Disconnect: Yes

In the event that an incorrect ruleset is loaded on the server, the match should be stopped and reset. Previously played maps with incorrect format will not count towards the series.

Behavior Policy

The use of hateful, offensive, profane, or vulgar language is not allowed during or in relation to the Compton USD eSports Tournament. This includes in public and private conversations in the chat room, profiles, feedback section, discussion boards, and more.

Cheating Policy

No additional anti-cheat client is required for official matches. Any cheating of any form will result in immediate disqualification of the player and team involved. It is your responsibility as a team captain or teammate to make sure you know your teammates and know that they are not cheating.

Game Settings

Team Options

  • Team Balancing: Off
  • When Balancing Occurs: After A Mirror Match

Substitute & Forfeit Rules

  • Forfeiting a match is discouraged. will result in penalty and is counted a lost match. In addition, the forfeiting team will lose a match win for standings purposes.
  • A student must attend school on the day of his/her match or they are not eligible to play.
  • Teams can only substitute using their alternate player.
  • If the team has exhausted their substitute, they can play with a minimum of 5 players. If 6 players are available you must play with all 6 players. Any attempt to sit out a player because of his or her skill level result in a team loss.

Map Pool

The following maps are permitted for play in matches. Please note that any reskinned/seasonal versions of the following maps are prohibited from play in matches:

  • Blizzard World
  • Dorado
  • Eichenwalde
  • Hanamura
  • Hollywood
  • Horizon Lunar Colony
  • Ilios
  • Junkertown
  • King’s Row
  • Lijiang Tower
  • Nepal
  • Numbani
  • Oasis
  • Rialto
  • Route 66
  • Temple of Anubis
  • Volskaya Industries
  • Watchpoint: Gibraltar

Map Veto Rules

The map veto process is where the teams choose which maps will be played by taking turns eliminating maps by banning them.

  • HOME TEAM Team will choose first veto.
  • Contestants ban maps until max map number is left.
  • Maps are played in the order they were picked.
  • All maps are available for ban and pick.

Starting Match Rules

  • Team Captains must sign into the HighSchool.GG Discord 15 minutes prior to match start.
  • HOME TEAM captain creates the lobby and invites all players and observers.

Ending Match Rules

  • Both the winning and losing Team Captains must report their scores in the Discord channel #report_scores in the form of a screenshot, and make sure that a moderator has confirmed the scores.

Schedule Change

  • Match dates and times are subject to change if the situation and time table allows it.
  • Any team with a problem regarding the date change will need to provide a valid and reasonable excuse to demand a date change, and both School’s advisors must agree with the change.

Breach of Rules (foul language and offensive behavior)

  • Cursing, rude gestures, and offensive (toxic) behaviour will not be tolerated.
  • Any player may submit video recorded evidence of toxic behavior for review.
  • First violation will result in a warning and notification to the school’s faculty advisor(s).
  • Second violation will result in a match forfeit and notification to the school’s faculty advisor(s).
  • Third violation will result in the entire team being disqualified from the program.

Match Rules

  • High Bandwidth: On
  • Control Game mode format: Best of 3 (or best of 5)
  • Health Modifier: 100%
  • Damage Modifier: 100%
  • Healing Modifier: 100%
  • Ultimate Charge Rate Modifier: 100%
  • Respawn Time Modifier: 100%
  • Ability Cooldown Modifier: 100%
  • Disable skins: Off
  • Disable Health Bars: Off
  • Disable Health Bars: Off
  • Disable Kill Feed: Off
  • Headshots Only: Off


Any heroes, skins, sprays, voice lines, emotes, victory poses, highlight intros, or maps that are currently disabled in the competitive game mode are prohibited from use in official matches.

  • Player drop
  • Player disconnect
  • Server crash
  • Technical issues

Stoppage of play may be requested at any time for the above reasons. The match host (person who created the match lobby and therefore has pausing privileges) must initiate a pause when a team requests it so long as the pause is not called during combat, while the objective is contested, or during overtime. Each team will have 5 total minutes of pause time per map. Players pause the game using the key combination Ctrl + Shift + =. Abuse of the auto-pause feature may result in punishment for the team abusing it.


Any keyboard and mouse or controller can be used for the PC version of Overwatch.

Tournament Standings & Tiebreak Procedure

Standing for each school are based on which team has the best win/loss record, followed by amounts of map wins and map losses, followed by head to head. For example, if two teams are tied at 5-1, with 15-3 map record, then whichever team won the match between those two teams would be ranked higher.

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